From Guide D20Pro
Show effect status icon
Minis will now display a special icon to indicate they are under 1 or more effects.
Active Effects Window (Judge)
All active Effects are now summarized in the Active Effects Window. If you have any effects in play, open this Window for fine tune control over the Effects and the Minis they effect.
Movement measure modification
You may now configure diagnoals to count as 1 or 1.5. This toggle is found in Options->General next to the Units combo.
Max crit multiplier
A weapon's critical multiplier may now be set to MAX if you want max damage on a critical hit.
Ability to change passwords & email
You may now change your password or email in the software. Password reset is coming soon.
Creature Import/Export refinement
Additional text added to explain how creature import / export currently works. Expect further improvements to this usability soon.
Mac specific tuneups
Holding down the option (alt) key now simulates a right-click. Also some rendering issues with buttons have been addressed. Expect even more Mac improvements soon.
Native file chooser for Windows
Option for Windows is to use the native file chooser. This is recommended for Windows users as there is a known issue with Java's file chooser that can cause the application to hang in certain circumstances. This toggle is found in Options->General.
Window X now closes and downward triangle hides
Previously the X would always hide. The X button on the Window frame would previously hide the Window. Now the X will close the Window and any tabs open within it are discarded. The hide functionality is now available through the downward triangle button to the left of the Window's title.
New starter content
More starter graphics have been provided.
Improved File Exports
File extensions are now applied by default.
System messages that used to pop up in Decision Window now go to Game Log Window. Certain status messages used to pop up in the Decision Window. These now are routed to the Game Log. Expect more improvements to this system in the near future.
Streamlined dice roll hiding
The Judge now has a single toggle button that controls whether or not Judge rolls are shown to Players. A roll generated by a Player will always be shown to all Players.
Creature Library not refreshing after import
The Creature Library should now accurately reflect its contents after importing a creature.
When in draw mode, a right-drag draws on that square
Previously the right-drag would inadvertently paint in that square.
Minis owned don't get their dice results
Players will now always see dice results for Minis they control.
Creature Window loses Special Abilities
Fixed bug where toggling between multiple Minis in the Mini Window would cause the Abilities to be listed incorrectly.
Draw console fails when no map open
Bringing up the Draw Console in the Tools Window no longer has a problem is no maps are open.