World Engine is a web-based RPG map maker combining pre-made tiles and hand-drawn content. It will enable you to make awesome looking maps – even if you aren’t a graphic artist.
Latest update
New Palette Management system
New palette header with quick access to palette management screen
New Backend user account system. Note: this is phase 1 of a 3 part system.
New shapes tool for creating quick shapes.
Updated Load / Save system that allows for up to 4GBs of text data per map.
Exporting maps no longer requires right clicking an image and using save as. It now auto downloads the image as a file.
Several UI confirmation boxes have been added for visual feedback.
Added a refresh login timer function so you’ll no longer be logged out automatically when the application is in use.
Fixed ghost tile so it now is always above the content that is being drawn.
Ghost Tile has had a huge performance increase.
Export DPI settings changed to min of 50 and max of 600. (Will be higher in the future).
Fixed several bugs with tools and features.
Tweaked several systems for more performance and user experience.
Refined several UI modals for better clarity on what information is being presented to the user.
Several other minor performance tweaks to the internal systems.
Feel free to follow our development process live via our public Trello Board here.
If you run into any issues you can report them to us at support@mesamundi.com or mention something to us in our Discord channel here, and
if you're signed up on the forums you can make a post here.
Have fun and let us know what you think so far here.