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Lobby Networking

By Wesley Gorby - February 21, 2019

Starting on Thursday, February 28th 2019, D20PRO’s Lobby networking service will be disabled for a period of time as it transitions from the current PubNub service provider to Valve’s Steam networking solution.

During this time period, users will still be able to access and run their D20PRO campaigns utilizing the direct TCP/IP networking method. For more information on how to connect using TCP/IP please see the D20PRO Guide -> Hosting a game.

We apologize for the inconvenience. However, we feel that the transition to Steam will yield significant improvements to overall connectivity, reliability, and speed for your D20PRO experience. In addition, Steam provides a number of other benefits and services including integrated voice chat, grouping and game finding services.

If you have any questions or concerns, please contact us directly or join our active and robust D20PRO Discord channel to get answers to this and all other D20PRO topics. You can download and use the Discord App for free.

Thanks and Good Gaming!
The D20PRO Team

About the Author

Wesley Gorby
D20PRO Production & Community Manager at Mesa Mundi, Inc. Krilion is a long-time gamer and computer nut. He started playing D&D in the 80's. He has been doing RPG stuff on the computer since the days of BBS systems, having run a BBS for many years before the Internet came around. He dabbles in coding and web dev.

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